FishStank staging

Follow the major beats, exits, fights, challenges, and production shifts across every FishTank arc.

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6 events shown
  1. Day 1
    Entrance

    Bloodgames opens in Shitty

    Players are dropped into the wilderness town of Shitty. The RPG rules, life-band system, vampire attacks, and quest structure are introduced. The Duke is established as the arc’s central power.

    1. Xavier's lord-of-the-night introduction

      Xavier Ravenblood arrives early in the arc and delivers his self-introduction monologue, positioning himself as the players' guide against the Duke and setting the NPC lore tone for the rest of Bloodgames.

  2. Challenge

    Town fair, hide-and-seek, and the first vampire wave

    The fish join a town-fair activity, then the first real vampire wave hits, establishing the arc’s cooperative survival structure.

  3. Day 2

    Artifact quest framework revealed

    The party learns it has a limited number of days to collect five artifacts needed to defeat the Duke, giving the arc its main quest spine.

  4. Day 5

    Crown, poison, and resurrection chaos

    A dense roleplay sequence involving poison, resurrection, crown theft, and shifting power turns the arc’s RPG framework into open chaos.

  5. Day 7

    Tai turned into a vampire-corrupted casualty

    Tai suffers one of the arc’s more memorable transformation beats, showing the cost of the Bloodgames war.